Black Clover RP

A NonCanon-Based Forum Roleplay of the Black Clover manga written by Yuuki Tabata

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Book of Zephyrus

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1 Book of Zephyrus on Thu Nov 02, 2017 2:03 pm

Daisuke Yuu

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Wanderer

Name of Spell: One For All: Full Cowling 5%
Elemental Type: Raw
Spell Rank: Junior
Spell Type: Reinforcement  
Range: Self
Mana Cost: 10/5
Stats: 7
Description: The user uses magic to strengthen their muscles all throughout their body. This makes them stronger and faster. The user's strength(power) increases by 3, and their speed and endurance increases by 2.

Name of Spell: Push
Elemental Type: Wind
Spell Rank: Junior
Spell Type: Defensive
Range: 10 meter radius
Mana Cost: 10
Stats: N/A
Description: The user emits a field of air around themselves that travels outward 10 meters at a speed of 40 mph(18 m/s). Any person or object struck by the gust of air are knocked backwards 10 meters, and will receive slight bruising. If a spell clashes with the wind field it will be dispersed if the caster's power is lower by 5 or more than, the caster of this spell's control stat.

Name of Spell: Spin Cycle
Elemental Type: Wind
Spell Rank: Junior
Spell Type:Defense
Range: Self
Mana Cost: 10
Stats: 3
Description: The user spins in a cyclone like manner creating a cyclone around their body that deflects all incoming projectiles. If a spell clashes with the cyclone it will be dispersed if the caster's power is lower by 5 or more than, the caster of this spell's control stat.

Name of Spell: God Speed
Elemental Type: Raw
Spell Rank: Junior
Spell Type: Reinforcement
Range: Self
Mana Cost: 10/5
Stats:7
Description: The user sends a large amount of magic to their legs to increase their speed exponentially! The user gains a +7 to the speed stat.

Name of Spell: Strength of God
Elemental Type: Raw
Spell Rank: Junior
Spell Type: Reinforcement
Range: Self
Mana Cost: 10/5
Stats:7
Description: The user sends a large amount of magic to their muscles to increase their strength exponentially! The user gains a +7 to the strength(power) stat.

Name of Spell: Wall of Zephyrus
Elemental Type: Wind
Spell Rank: Junior
Spell Type: Defensive
Range: 10 meters
Mana Cost: 10/5
Stats: N/A
Description: The user creates a wall of air that can be generated anywhere around them within 10 meters. The wall is 10 meters high and 10 meters wide. The wall can be used to stop people, projectiles, and spells.


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