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Aoi Hino's Grimmoire

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1 Aoi Hino's Grimmoire on Mon Oct 16, 2017 11:50 pm

Aoi Hino

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Intermediate Magic Knight 5th Class

Aoi Hino's Ice Grimoire




Chapter 1 - Junior Spells:

Code:
[b]Name of Spell:[/b] Yuki-onna’s Icicle
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Attack Creation
[b]Range:[/b] 30 m
[b]Mana Cost:[/b] 10
[b]Stats:[/b] -4 to Speed
[b]Description:[/b] A single fast moving icicle, able to cut and pierce 2 inch wounds. The area that is hit will freeze over, limiting the victim’s movement.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Fog
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Attack Creation
[b]Range:[/b] Radius of 10 metres
[b]Mana Cost:[/b] 10 to activate, 5 per post to maintain
[b]Stats:[/b] -4 sensory for a single target and -2 sensory to multiple targets
[b]Description:[/b] A cold mist of a radius of 10 metres forms around the user. Those caught in the mist who are not allies will begin to feel sheering cold which will limit their sensory ability. The mist is so thick that it is unable to be seen through.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Divinity
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Sensory
[b]Range:[/b] Radius of 10 metres and addition radius of 5 metres for every five stat points in sensory after 10.
[b]Mana Cost:[/b] 10 to activate, 5 per post to maintain
[b]Stats:[/b]
[b]Description:[/b] Creates a detailed three dimensional map made of ice of  the area around the caster. Locations of people and area of high mana are noted. The size the map covers depends on the sensory stat of the caster. The base radius is 10 metres and for every 5 points in sensory stat adds an additional 10 metres.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Clutch
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b]Sensory
[b]Range:[/b]Radius of 10 metres and addition radius of 5 metres for every five stat points in sensory after 10.
[b]Mana Cost:[/b] 10 to activate, 5 per post to maintain
[b]Stats:[/b] NA
[b]Description:[/b] This spell utilizes the user’s sensory ability and applies it to spells that have already been cast by the user. Using the opponent's mana or any other body of mana as a lead the user can change the trajectory of a spell that has already been cast towards said opponent or body of mana.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Rose Garden
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Attack Creation
[b]Range:[/b] 10m radius
[b]Mana Cost:[/b] 10 to activate, 5 per post to maintain
[b]Stats:[/b] -4 to Speed
[b]Description:[/b] As soon as this spell is activated a thick entanglement of roses made of ice forms around the user. This garden of iced roses is a rough semi-sphere of a radius of 10m. Those ensnared by the rose garden will obtain 2-inch wounds if they decide to move through the rose garden as the structure is infested with thorns. The rose garden forms at a rate of 65km/hr in a circle around the user. If the rose garden is able to draw blood the blood will travel up through the stems, dyeing the roses an eerie red.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Evanescence
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b]Sensory
[b]Range:[/b] 10m radius + 5m for every 5 in sensory after 10
[b]Mana Cost:[/b] 10 | 5
[b]Stats:[/b] NA
[b]Description:[/b] The user minimises their magical presence. While doing so, anyone caught in this spell’s area of effect will be unable to physically ‘see’ the user and all items/clothing the user is in contact with. Those with a sensory of 5+ higher than the user will be able to see a haze of ice in the location of where the user is and detect their magical presence.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Dance
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b]Sensory
[b]Range:[/b] 10m radius + 5m for every 5 in sensory
[b]Mana Cost:[/b] 10 | 5
[b]Stats:[/b] NA
[b]Description:[/b] Up to three ‘clones’ of the user will form upon using this spell. These clones step out of the user as if the user is leaving after images. These clones are exactly the same the user in every way except if hit they will shatter into numerous pieces of ice. Only those with a sensory of 5+ higher than the user can discern between the clones and the actual user.

Code:
[b]Name of Spell:[/b] Yuki-onna's Deception
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Sensory
[b]Range:[/b] NA
[b]Mana Cost:[/b] 10 to activate and 5 per post to maintain
[b]Stats:[/b] NA
[b]Description:[/b] During the casting of an opponent's spell, the user can cast Yuki-onna's Deception. Yuki-onna's Deception shows the opponent that the spell they had just casted landing successfully. The user of Yuki-onna's Deception can then dodge without the caster knowing. As this is a sensory spell this does not guarantee the user dodging the spell. It is possible for Yuki-onna's Deception to be cast and the user to be hit by their opponent's spell. If that occurs the effect of Yuki-onna's Deception is broken. Furthermore, if the opponent has a sensory stat of 5 or more than the user than the Yuki-onna's Deception can be seen through.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Touch
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Junior
[b]Spell Type:[/b] Attack Creation | Hex
[b]Range:[/b] Direct contact
[b]Mana Cost:[/b] 10 | 5
[b]Stats:[/b] -7 to Speed to a single target. -3 to multiple targets.
[b]Description:[/b] The user drops their core temperature to extremely low temperatures. Solid ice of a thickness of 10 cm will form around anything that touches the user. This ice will cause a drop in speed as well as mild ice burn. However, if the opponent continues to touch the user the temperature will continue to drop causing more serious ice burn.

Chapter 2 - Intermediate Spells:

Code:
[b]Name of Spell:[/b] Yuki-onna’s Afterimage
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Intermediate
[b]Spell Type:[/b] Sensory | Hex
[b]Range:[/b] 20m radius + 5m for every 5 in sensory after 10
[b]Mana Cost:[/b] 15 | 8
[b]Stats:[/b] -9 to Sensory to a single target. -5 to multiple targets.
[b]Description:[/b] A large fog with the same radius as the user’s sensory range forms. Those caught in the fog will be limited in vision. However, the fog is extremely thick within a 20m radius from the user. Those caught in the 20m radius will experience a drop in sensory ability. All those caught in the fog will see an image of Yuki-onna, a 25 metre tall, terrifying ghost of snow and ice.
[spoiler=Yuki-onna]
[center][img(225px,410px)]https://hyakumonogatari.files.wordpress.com/2013/12/white-yuki-onna.jpg[/img][/center]
[/spoiler]

Code:
[b]Name of Spell:[/b] Yuki-onna’s Icicle Dance
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Intermediate
[b]Spell Type:[/b] Attack Creation | Hex
[b]Range:[/b] 75m radius
[b]Mana Cost:[/b] 15 | 8
[b]Stats:[/b] -9 to Speed to a single target. -5 to multiple targets.
[b]Description:[/b] A single icicle of 4 metres length is formed. Any time during the icicle’s trajectory, the user is able to split it into four 1 metre length icicles. Each icicle is able to cause deep gashes. The area around which the injury occurs will freeze over, limiting the victim’s speed.

Code:
[b]Name of Spell:[/b] Yuki-onna’s Iced Hell
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Intermediate
[b]Spell Type:[/b] Attack Creation | Hex
[b]Range:[/b] 20m radius
[b]Mana Cost:[/b] 15 | 8
[b]Stats:[/b] -9 to Speed to a single target. -5 to multiple targets.
[b]Description:[/b] A hundred thin iced needles form in a dome of 20m radius around the user. The iced needles can be manipulated and directed at those within the area of effect. These needles travel at 120km/h and cause deep gashes.

Code:
[b]Name of Spell:[/b] Yuki-onna's Waltz
[b]Elemental Type:[/b] Ice
[b]Spell Rank:[/b] Intermediate
[b]Spell Type:[/b] Attack Creation, Sensory, Hex
[b]Range:[/b] 20m AoE
[b]Mana Cost:[/b] 15 | 8
[b]Stats:[/b] - 9 to Speed for a single target, -5 to Speed for multiple targets.
[b]Description:[/b] Up to three ‘clones’ of the user will form upon using this spell. These clones step out of the user as if the user is leaving after images. These clones are exactly the same as user in every way except if hit they will explode into a burst of deadly ice needles. These needles travel at 120km/hr radially outwards in a dome of 20m radius. These needles can cause deep gashes and the area affected will experience frostbite, limiting the victim's speed. These clones can be detonated at the user's will and be controlled when within the user's sensory range. Those with +5 sensory can discern the 'real' user from the clones.

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