A Canon-Based Forum Roleplay of the Black Clover manga written by Yuuki Tabata

CURRENT SEASON: Autumn || Welcome to the Black Clover RP Forum! || Autumn has come and the winds of change are beginning to breeze. As the trees turn color, Magic Knights hopefuls are now participating in the Magic Knight Entrance Exam! || Our STAFF HIRING is still ongoing! If you'd like to join our staff and help ensure that our site runs smoothly then send in your applications!

Log in

I forgot my password



Latest topics

» Sherros Yu [WIP]
by Sherros Yu Today at 3:16 am

» Random rolls
by Magic Emperor Today at 3:07 am

» Grimoire Rolling!
by Magic Emperor Today at 2:39 am

» Adam Tyson (WIP)
by Crimzon Today at 2:32 am

» Elemental Rolling!
by Magic Emperor Today at 2:16 am

Word Counter


You are not connected. Please login or register

Aoi Hino's Grimmoire

View previous topic View next topic Go down  Message [Page 1 of 1]

1 Aoi Hino's Grimmoire on Mon Oct 16, 2017 11:50 pm

Aoi Hino

avatar
Wanderer
Page 1 - Junior Spells:

Name of Spell: Yuki-onna’s Icicle
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Attack Creation
Range: 30 m
Mana Cost: 10
Stats: -4 to Speed
Description: A single fast moving icicle, able to cut and pierce 2 inch wounds. The area that is hit will freeze over, limiting the victim’s movement.

Name of Spell: Yuki-onna’s Fog
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Attack Creation
Range: Radius of 10 metres
Mana Cost: 10 to activate, 5 per post to maintain
Stats: -4 sensory for a single target and -2 sensory to multiple targets
Description: A cold mist of a radius of 10 metres forms around the user. Those caught in the mist who are not allies will begin to feel sheering cold which will limit their sensory ability. The mist is so thick that it is unable to be seen through.

Name of Spell: Yuki-onna’s Divinity
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Sensory
Range: Radius of 10 metres and addition radius of 5 metres for every five stat points in sensory after 10.
Mana Cost: 10 to activate, 5 per post to maintain
Stats:
Description: Creates a detailed three dimensional map made of ice of  the area around the caster. Locations of people and area of high mana are noted. The size the map covers depends on the sensory stat of the caster. The base radius is 10 metres and for every 5 points in sensory stat adds an additional 10 metres.

Name of Spell: Yuki-onna’s Clutch
Elemental Type: Ice
Spell Rank: Junior
Spell Type:Sensory
Range:Radius of 10 metres and addition radius of 5 metres for every five stat points in sensory after 10.
Mana Cost: 10 to activate, 5 per post to maintain
Stats: NA
Description: This spell utilizes the user’s sensory ability and applies it to spells that have already been cast by the user. Using the opponent's mana or any other body of mana as a lead the user can change the trajectory of a spell that has already been cast towards said opponent or body of mana.

Name of Spell: Yuki-onna’s Rose Garden
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Attack Creation
Range: 10m radius
Mana Cost: 10 to activate, 5 per post to maintain
Stats: -4 to Speed
Description: As soon as this spell is activated a thick entanglement of roses made of ice forms around the user. This garden of iced roses is a rough semi-sphere of a radius of 10m. Those ensnared by the rose garden will obtain 2-inch wounds if they decide to move through the rose garden as the structure is infested with thorns. The rose garden forms at a rate of 65km/hr in a circle around the user. If the rose garden is able to draw blood the blood will travel up through the stems, dyeing the roses an eerie red.

Name of Spell: Yuki-onna’s Fox
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Attack Creation
Range:30m range
Mana Cost: 10 to activate
Stats: -4 to Speed
Description: This spell creates a 50 cm tall and 90 cm wide fox completely made of ice. The fox will follow the victim at an incredibly fast pace of 65 km/hr. The fox is able to leave cold 2-inch deep bite wounds on its victims which will freeze over, limiting the victim's mobility. After the fox lands an attack or is dodged the spell dissipates.

Name of Spell: Yuki-onna’s Kestrel
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Attack Creation
Range: 10m AoE
Mana Cost: 10 to activate, 5 per post to sustain
Stats: -4 to Speed
Description: This spell creates a kestrel with a wing span of 85 cm and a body length of 35 cm made of ice. The kestrel flies around the user in a semi-sphere of radius 10m. The kestrel possess a sharp beak and equally as sharp claws which can leave 2-inch deep wounds on its victims which will freeze over, limiting the victim's mobility. The kestrel is only able to follow and attack those that Aoi sees or senses.

Name of Spell: Yuki-onna's Deception
Elemental Type: Ice
Spell Rank: Junior
Spell Type: Sensory
Range: NA
Mana Cost: 10 to activate and 5 per post to maintain
Stats: NA
Description: During the casting of an opponent's spell, the user can cast Yuki-onna's Deception. Yuki-onna's Deception shows the opponent that the spell they had just casted landing successfully. The user of Yuki-onna's Deception can then dodge without the caster knowing. As this is a sensory spell this does not guarantee the user dodging the spell. It is possible for Yuki-onna's Deception to be cast and the user to be hit by their opponent's spell. If that occurs the effect of Yuki-onna's Deception is broken. Furthermore, if the opponent has a sensory stat of 5 or more than the user than the Yuki-onna's Deception can be seen through.

View user profile

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum